Nick Rempe

A graphic designer living in central Iowa. Constantly complaining and giving his opinion on video games, while finding time to play them on occasion. Trying miniature painting, web development and the perfect hot chocolate recipe.

May 11

No joke. I have never been so excited for a game in a long time, especially from the trailer. This is something I need to discuss and get off my chest because I think that Media Molecule will be wanting to make their claim as the best developer for Sony. It’s time for them to really flex what they want to be as a studio and I think LBP2 is going to push them to that level.

Really impressive, I will eagerly wait for any other information they are willing to share.

Please hire me to do something there, I will move to the UK and everything.


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Through the glass, 20 stories high…

I hit a busy patch at work and took it pretty hard. Since last week was my “off” week for working out/obeying diets/being generally good to myself, things have taken a lot of push to get started again. 

I am getting started with the content push again so hopefully we will keep things pretty full around here.

I am exhausted right now but I know that I will get some time to write down what I have been frustrated with. But we are all running out of time, I feel it in my bones.


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Apr 29
Here is a peek into the planning of my next project.
This is going to be a daily art series for the month of May, here is the beginning phase of me doing some light planning. They are all going to be video game related so that I can get some fresh capital from them and get started on the real project. 
Depending on what they are going to look like, I need to do one a day. Hopefully I will get pictured uploaded of everything that I make. I want it to be a learning experience so that I do another one later in the year. Either way, it will be awesome.

Here is a peek into the planning of my next project.

This is going to be a daily art series for the month of May, here is the beginning phase of me doing some light planning. They are all going to be video game related so that I can get some fresh capital from them and get started on the real project. 

Depending on what they are going to look like, I need to do one a day. Hopefully I will get pictured uploaded of everything that I make. I want it to be a learning experience so that I do another one later in the year. Either way, it will be awesome.


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Apr 27

I’m all out of Nickland Funbucks

(Joe Fernandez gave me that phrase, all credit goes to him)

Seriously, I am finding myself on a mountain of stuff that I have semi-played/barely-played/completely-played in my closet. This is good for a couple reasons.

1.  It’s good to have a collection.

2.  Impress chicks that are into videogames, whom are few and far between. Plus, I am married to someone that doesn’t give a shit.

3.  Go back to the past and really check out what I used to be into. I know that I am going to put Fallout 3 back into the Xbox360 and hash through some of that content. Even with the full 1000 achievement points.

4. Trading.

Here is the rub. I really want to play Monster Hunter Tri, No More Heroes 2: Desperate Struggle, Super Street Fighter IV (TODAY ASSHOLES, GO GET THAT SHIT), 3D Dot Game Heroes and Mega Man 10. I really, really, really want to play these games. So, I need to start dealing, messing around with how to obtain these without Nicole cutting my head clean off.

Here comes the crafty business of being crafty to get the crafty games I craft. Basically, this is an introduction to my spiel about how we are saturated with stuff to play and we don’t know what to do. Other than to go broke.


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Apr 26
“Master. We are in a tight spot!”
This is the final week of Boot Camp. I didn’t loose any weight, which I can blame on eating a load of food to make up for all my lost energy. Much like a bear, this is how I combat being low on energy and happiness. It also shows me that I can still eat like a champ. A bear champ.
I have a lot I need to cram into this week so I hope that I come out ahead. The first thing, of course, was updating this site with a picture of Iwazaru.
Also, I got the SDTV set up downstairs with a Gamecube in which I am using to play through Killer 7. It’s incredible that this game ever got made here in the most United of States.

“Master. We are in a tight spot!”

This is the final week of Boot Camp. I didn’t loose any weight, which I can blame on eating a load of food to make up for all my lost energy. Much like a bear, this is how I combat being low on energy and happiness. It also shows me that I can still eat like a champ. A bear champ.

I have a lot I need to cram into this week so I hope that I come out ahead. The first thing, of course, was updating this site with a picture of Iwazaru.

Also, I got the SDTV set up downstairs with a Gamecube in which I am using to play through Killer 7. It’s incredible that this game ever got made here in the most United of States.


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Apr 24

If you haven’t been listening to The Protomen, you are a bad person.

I have made an egregious error for not seeking them out at an earlier age (like two years ago) because it is blowing my pants clean off.

The Protomen bring a richer history of the Mega Man series and make it feel much more realistic. It’s incredibly moving and their second album is a topical medicine that needs to be applied to the heart daily.

We are the dead.


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Apr 22

Yep, I am kicking this thing off

Atari 2600 Paddle Controller

The most depressing and emotionally draining winter of all is finally gone forever. To clarify, the amount of stress, lonliness and disappointment these past few months has been tremendous. I can’t really go into specifics, but this winter was one of the hardest that I can remember in my life.

One of the problems that I have had is not having a creative outlet. I am having trouble trying to pin down exactly what I would like to do with my free time. I don’t think it is lack of passion or ideas, more of this overwhelming sense of failure or that the time I spend on it will just go to waste. Either way, I have been piling up material to discuss and things to research in which I will be sharing in one form or another.

Alright, now that I can sleep with the windows open and am comfortable with running on my own, I started taking in new ventures.

- Atari 2600 and the paddle controllers

- C++ programming (I tried with Xcode which is a horrible experience, now all Windows 7 and .NET)

- Graph paper sprite design

- Mandatory daily sketches

- Lots of indie games and learning that culture

- Slowing down on a lot of games that I want badly and checking out what came out last year that I missed

This is what I am doing currently. I think that I can make some announcements in the future will happen, but for right now, you are aware. I will post a daily update whether it is depressing or inspiring.


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Apr 17

Nick, where are you?

I wrote a giant post and it is now lost in the cosmos. More to come, I guess.


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Jan 3
Bulletin Bill has started.
This year I am starting a new project that I hope will be mildly successful.  It is called Bulletin Bill, a community published and distributed video game magazine.  I am still working out some of the details, but I can promise that content will be showing up very soon.  I ran into one major problem this weekend and I hope that the details get ironed out before Monday, but it isn’t looking very good.
Right now, you can see the initial post and the landing page for Bulletin Bill at www.bulletinbill.com

Bulletin Bill has started.

This year I am starting a new project that I hope will be mildly successful.  It is called Bulletin Bill, a community published and distributed video game magazine.  I am still working out some of the details, but I can promise that content will be showing up very soon.  I ran into one major problem this weekend and I hope that the details get ironed out before Monday, but it isn’t looking very good.

Right now, you can see the initial post and the landing page for Bulletin Bill at www.bulletinbill.com


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Dec 19
I have been playing a bunch of games, but mostly for trophies/achievements.
Currently, I purchased PixelJunk Shooter (pictured above) and have been loving that.  On the side, I have been playing Brutal Legend, Battlefield: 1943, and Batman: Arkham Asylum to clean up all the remaining trophies/achievements that I have.  This is super tedious as it is boring to read about.  I think that playing the multiplayer aspect of these games is making me more agitated and annoyed.  Battlefield is still pretty decent, but it feels like I always get placed on the losing team and that this team only has me to lead them to victory.  Brutal Legend is still awesome, but the multiplayer people playing it are completely serious about what they are doing, to the point that they are lynching me for picking a wrong army or geyser.  It’s awful.
Anyway, I am off to work out and work a little. I hope that I get more time to sit and play some titles.

I have been playing a bunch of games, but mostly for trophies/achievements.

Currently, I purchased PixelJunk Shooter (pictured above) and have been loving that.  On the side, I have been playing Brutal Legend, Battlefield: 1943, and Batman: Arkham Asylum to clean up all the remaining trophies/achievements that I have.  This is super tedious as it is boring to read about.  I think that playing the multiplayer aspect of these games is making me more agitated and annoyed.  Battlefield is still pretty decent, but it feels like I always get placed on the losing team and that this team only has me to lead them to victory.  Brutal Legend is still awesome, but the multiplayer people playing it are completely serious about what they are doing, to the point that they are lynching me for picking a wrong army or geyser.  It’s awful.

Anyway, I am off to work out and work a little. I hope that I get more time to sit and play some titles.


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